![]() ![]() Simple! But EA and developer DICE struggled with that question in the first Mirror’s Edge: thrilling as it was, it was let down by poorly-tuned shooting and combat sequences that killed protagonist Faith’s pacing and the game’s pacing in general. ![]() To anyone who’s played a title in the series, the answer is easy: it’s about free-running over rooftops like you’re in a French action film.
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